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Bachelor of Computing with Honours in Internet Technology
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Actka : indoor positioning & smart guidance
CanChat : Cantonese Empathetic Chatbot for Secondary School Student
Green star : multi-object detection technology for waste classification and detection
Sign language detection and recognition
Youth services discord chatbot
Automating first-screening interview : conversation with chatbot and report generation
Washroom Easy : an intelligent application in searching an available washroom in a large shopping mall
Caring low vision patients : a mobile application to assisting the use of over the counter medicines for low vision people
EYEDENTIFY(便認) : a mobile application for improving the self-esteem of dementia patients in their social life with machine learning
Graph embeddings for predicting traffic accident black spots
Improving emotional management of primary students using VR experience
Make HTML learning smarter for student and teacher
A Chinese character training mobile application for dyslexia children through machine learning and augmented reality
AI-powered question generator
An investigation of multi-objective particle swarm optimization algorithm for better performance and its application to signalized traffic problem
Educate positive image for teenagers about blood donation with virtual reality
Visually impaired assistant with neural network and image recognition
A mobile app for learning computational thinking
An integrated and realistic online classroom
Banknote recognition : using machine learning in assistive technology for the visually impaired
ClassS : a mobile application for facilitating teaching and learning in smart classroom
Hong Kong driving simulator : a mobile game for novice and learner drivers to improve driving experience and performance in driving test
Intelligent traffic light system for Hong Kong traffic network
JavaKey : a Java programming keyboard
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Awards
Final Year Project (FYP) Competition (17th)
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International Conference on Open and Innovative Education ICOIE
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National "Challenge Cup" (15th)
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Young Professionals Exhibition & Competition YPEC
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Keywords
mobile apps
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artificial intelligence
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mobile games
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virtual reality applications
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Unity (game engine)
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VR games
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computational intelligence
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fear
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pattern recognition systems
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self-managed learning
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traffic signs and signals
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virtual reality
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3D computer graphics
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AR games
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Android (Electronic resource)
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Blender (computer file)
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Chinese characters - study and teaching
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Chinese language - study and teaching
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Elixir (computer program language)
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English language - grammar - study and teaching
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