It looks like you're using Internet Explorer 11 or older. This website works best with modern browsers such as the latest versions of Chrome, Firefox, Safari, and Edge. If you continue with this browser, you may see unexpected results.
AWARDS
WORKS
ALL
SCHOOLS & OFFICES
SCHOOL OF ARTS AND SOCIAL SCIENCES
LEE SHAU KEE SCHOOL OF BUSINESS AND ADMINISTRATION
SCHOOL OF EDUCATION AND LANGUAGES
SCHOOL OF NURSING AND HEALTH STUDIES
SCHOOL OF SCIENCE AND TECHNOLOGY
LI KA SHING SCHOOL OF PROFESSIONAL AND CONTINUING EDUCATION (LiPACE)
LIBRARY
STUDENT AFFAIRS OFFICE
COLLECTIONS
ABOUT
close
×
Search
Home
NOT saoslp
(x)
2019
(x)
new products
(x)
School of Science and Technology (S&T)
(x)
Public Access
(x)
Search results
Grid view
List view
(1 - 24 of 78)
Pages
1
2
3
4
Actka : indoor positioning & smart guidance
CanChat : Cantonese Empathetic Chatbot for Secondary School Student
Green star : multi-object detection technology for waste classification and detection
Sign language detection and recognition
Youth services discord chatbot
Automating first-screening interview : conversation with chatbot and report generation
Using event camera to detect, track, and classify the human body
Washroom Easy : an intelligent application in searching an available washroom in a large shopping mall
Yu-Gi-Oh MR assistance system
Caring low vision patients : a mobile application to assisting the use of over the counter medicines for low vision people
EYEDENTIFY(便認) : a mobile application for improving the self-esteem of dementia patients in their social life with machine learning
Graph embeddings for predicting traffic accident black spots
Improving emotional management of primary students using VR experience
Make HTML learning smarter for student and teacher
VR driving school
A Chinese character training mobile application for dyslexia children through machine learning and augmented reality
AI-powered question generator
An investigation of multi-objective particle swarm optimization algorithm for better performance and its application to signalized traffic problem
Dr. Cell : an immersive, controller-free VR game for promoting health awareness from the perspective of human body defense mechanism
Educate positive image for teenagers about blood donation with virtual reality
Grab and cook
Visually impaired assistant with neural network and image recognition
A chatbot for Chinese medical diagnosis and dietary recommendation according to Traditional Chinese Medicine
A mobile application for assisting the visually impaired in shopping products based on machine learning
Pages
1
2
3
4
Sorted by
Relevance
Date
Title
Facets
Type of Work
Final Year Project/Work
(78)
+
-
Collection
S&T Best Computing Projects
(78)
+
-
Program
Bachelor of Computing with Honours in Internet Technology
(31)
+
-
Bachelor of Science with Honours in Computing
(20)
+
-
Bachelor of Science with Honours in Internet Technology
(10)
+
-
Bachelor of Science with Honours in Web Technologies
(8)
+
-
Bachelor of Science with Honours in Computer Science
(7)
+
-
Bachelor of Arts with Honours in Computing and Interactive Entertainment
(4)
+
-
Bachelor of Computing with Honours in Computing
(4)
+
-
Show more
Date
2023
(5)
+
-
2022
(4)
+
-
2021
(6)
+
-
2020
(7)
+
-
2018
(6)
+
-
2017
(7)
+
-
2016
(8)
+
-
2015
(6)
+
-
2014
(7)
+
-
2013
(7)
+
-
2012
(4)
+
-
2011
(8)
+
-
2010
(2)
+
-
2009
(1)
+
-
Show more
Type of Resource
PDF
(49)
+
-
Mixed
(29)
+
-
Language
English
(78)
+
-
Chinese
(1)
+
-
Awards
Student Paper Contest
(3)
+
-
Digitoy Competition : Student Project Competition on Digital Entertainment and Toy Computing
(2)
+
-
Final Year Project (FYP) Competition (10th)
(2)
+
-
Final Year Project (FYP) Competition (14th)
(2)
+
-
Final Year Project (FYP) Competition (17th)
(2)
+
-
Collegiate Competition of Educational Technology
(1)
+
-
Final Year Project (FYP) Competition (13th)
(1)
+
-
Final Year Project (FYP) Competition (18th)
(1)
+
-
Imagine Cup HK
(1)
+
-
Inter-Institutional Student Project Competition
(1)
+
-
International Conference on Open and Innovative Education ICOIE
(1)
+
-
International Symposium on Educational Technology ISET (4th)
(1)
+
-
National "Challenge Cup" (14th)
(1)
+
-
National "Challenge Cup" (15th)
(1)
+
-
Pan-Pearl River Delta Region IT project Competition
(1)
+
-
Student Project Competition
(1)
+
-
Young Professionals Exhibition & Competition YPEC
(1)
+
-
Show more
Keywords
mobile applications
(15)
+
-
augmented reality applications
(8)
+
-
artificial intelligence
(7)
+
-
e-learning
(7)
+
-
virtual reality
(6)
+
-
Kinect (sensor)
(5)
+
-
Unity (game engine)
(5)
+
-
algorithms
(5)
+
-
innovative systems
(5)
+
-
mobile apps
(5)
+
-
smart living
(5)
+
-
virtual reality applications
(5)
+
-
web applications
(5)
+
-
M-learning (mobile learning)
(4)
+
-
Unity (electronic resource)
(4)
+
-
3D computer graphics
(3)
+
-
Magnified gradient function (MGF)
(3)
+
-
MySQL
(3)
+
-
VR games
(3)
+
-
Vuforia
(3)
+
-
Show more
Sorry, you need to enable JavaScript to visit this website.