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Final Year Project (FYP) Competition (18th)
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Bachelor of Computing with Honours in Internet Technology
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human-computer interaction
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Actka : indoor positioning & smart guidance
CanChat : Cantonese Empathetic Chatbot for Secondary School Student
Green star : multi-object detection technology for waste classification and detection
Sign language detection and recognition
Youth services discord chatbot
Automating first-screening interview : conversation with chatbot and report generation
Washroom Easy : an intelligent application in searching an available washroom in a large shopping mall
Caring low vision patients : a mobile application to assisting the use of over the counter medicines for low vision people
EYEDENTIFY(便認) : a mobile application for improving the self-esteem of dementia patients in their social life with machine learning
Improving emotional management of primary students using VR experience
Make HTML learning smarter for student and teacher
A Chinese character training mobile application for dyslexia children through machine learning and augmented reality
AI-powered question generator
An investigation of multi-objective particle swarm optimization algorithm for better performance and its application to signalized traffic problem
Educate positive image for teenagers about blood donation with virtual reality
A mobile application for assisting the visually impaired in shopping products based on machine learning
Enhancing the knowledge of Chinese orthography in junior education
Enhancing visitors’ experience on revitalized historic buildings with augmented reality
Safety awareness and firefighting skills training through virtual reality on mobile phones and computers
A virtual reality application for visual art education
An investigation of performance on two phase local search and multi-objective ant colony optimization
Classification of short answers for semi-automated grading and feedback in online assessment
Nimble Body : a mobile application with wireless sensor for a reliable and fast measurement of range of motion
Treatment of cockroach phobia with graded exposure in augmented reality
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mobile apps
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Unity (electronic resource)
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artificial intelligence
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virtual reality
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virtual reality applications
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Unity (game engine)
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VR games
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algorithms
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augmented reality
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fear
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mobile games
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self-managed learning
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Apple computer
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Chinese characters - study and teaching
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Chinese language - errors of usage
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