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A chatbot for Chinese medical diagnosis and dietary recommendation according to Traditional Chinese Medicine
A mobile application for assisting the visually impaired in shopping products based on machine learning
EASElective : a chatbot for elective course selection
Enhancing the knowledge of Chinese orthography in junior education
Enhancing visitors’ experience on revitalized historic buildings with augmented reality
Safety awareness and firefighting skills training through virtual reality on mobile phones and computers
A virtual reality application for visual art education
An investigation of performance on two phase local search and multi-objective ant colony optimization
Classification of short answers for semi-automated grading and feedback in online assessment
Nimble Body : a mobile application with wireless sensor for a reliable and fast measurement of range of motion
Treatment of cockroach phobia with graded exposure in augmented reality
VR rehearsal simulator
VR serious game for treatment of trypophobia
Augmented reality gift-box DIY system SOSGift
Improved adaptive global replacement scheme for MOEA/D-AGR
Man-ager : a device for the well-being of the elderly
Not just a wall : mobile augmented reality and for sharing multimedia campus moments and enhancing campus climates
Reuse your old smartphone : automatic surveillance camera application iEye
Running treasure hunt game with smartphone and indoor positioning technologies
FluteKit : a mobile learning application for beginners to train rhythmic skills and learn flute fundamentals
Furnish-It-Yourself : a mobile furnishing simulator with augmented reality
Piano assistant for beginner
iWedding : a web-based application for wedding planning
3D show flat demonstration system of residential properties with Leap Motion
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S&T Best Computing Projects
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Bachelor of Computing with Honours in Internet Technology
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Bachelor of Science with Honours in Internet Technology
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Collegiate Competition of Educational Technology
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Digitoy Competition : Student Project Competition on Digital Entertainment and Toy Computing
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Imagine Cup HK
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International Conference on Open and Innovative Education ICOIE
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Pan-Pearl River Delta Region IT project Competition
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Young Professionals Exhibition & Competition YPEC
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Keywords
mobile applications
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artificial intelligence
(8)
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e-learning
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mobile apps
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augmented reality applications
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virtual reality
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algorithms
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web applications
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M-learning (mobile learning)
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Unity (electronic resource)
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mobile games
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smart living
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virtual reality applications
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Magnified gradient function (MGF)
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Unity (game engine)
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VR games
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augmented reality
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e-health and medical applications
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fear
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human-computer interaction
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