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Furnish-It-Yourself : a mobile furnishing simulator with augmented reality
Piano assistant for beginner
iWedding : a web-based application for wedding planning
‘Watch’ out : elderly safety alert system
探索香港公開大學圖書館 = Exploring the OUHK Library
3D show flat demonstration system of residential properties with Leap Motion
A mobile application development for recognition of common flowers in Hong Kong
A mobile application for preparing the driving tests in Hong Kong
An augmented reality 3D model creator
An exploration of the strategies teachers use to teach English reading skills in primary schools in Hong Kong
Hello Japanese : an adaptive mobile learning application for beginners to learn fundamental Japanese language
Identification of 3D facial features for prediction of respirator’s fitness
Network centrality, tie strength and project performance : a study of Hong Kong film industry
The intelligent work desk system
A bird recognizer based on particle swarm optimization
A consumer level 3D object scanning device using Kinect for web-based C2C business
An augmented reality automatic furniture fitting system
Investigation of PSO for multi-objective optimization
The development of a mobile application adopts news of Legislative Council motion
The development of an open access textbook platform
The effectiveness of peer assessment in improving students' writing
Treating cockroach phobia using augmented reality and graded exposure with Microsoft Kinect
A hybrid algorithm based on backpropagation with magnified gradient function guided by adaptive particle swarm optimization in neural network training
A programming assignment plagiarism detection and automatic marking system based on tree-based comparison
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香港公開大學創意藝術畢業展
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「疫情下的正能量」繪畫和徵文創作比賽
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Digitoy Competition : Student Project Competition on Digital Entertainment and Toy Computing
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Final Year Project (FYP) Competition (17th)
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Student Paper Contest
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香港傑出準教師選舉 (第8屆)
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香港都會大學創意藝術畢業展
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Imagine Cup HK
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International Conference on Open and Innovative Education ICOIE
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International Symposium on Educational Technology ISET (4th)
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Mandarin Speech Contest
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Keywords
early childhood education
(28)
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carnival games
(27)
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mobile applications
(16)
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animated films
(12)
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Hong Kong
(11)
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branding (marketing)
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service learning
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models and modelmaking
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COVID-19 (disease)
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augmented reality applications
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fiction
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hygiene
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virtual reality
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COVID-19 (Disease)
(8)
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artificial intelligence
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handicraft for children
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public speaking
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flash fiction, Chinese
(7)
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mobile apps
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motion picture plays
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