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NOT saoslp
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Master of Philosophy (MPhil)
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Bachelor of Arts with Honours in Computing and Interactive Entertainment
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2015
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Bachelor of Science with Honours in Computing
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(1 - 16 of 16)
3D show flat demonstration system of residential properties with Leap Motion
A mobile application development for recognition of common flowers in Hong Kong
A mobile application for preparing the driving tests in Hong Kong
Hello Japanese : an adaptive mobile learning application for beginners to learn fundamental Japanese language
A bird recognizer based on particle swarm optimization
Investigation of PSO for multi-objective optimization
Treating cockroach phobia using augmented reality and graded exposure with Microsoft Kinect
A hybrid algorithm based on backpropagation with magnified gradient function guided by adaptive particle swarm optimization in neural network training
3D facial scanning based on structured light with novel approach of automatic facial anthropometry extraction
A novel visualization system for analyzing the performance of Legislative Council members
A study of executable specification frameworks FitNesse versus Concordion
An online platform for primary students learning phonics
Automatic digest generation for mobile phone online reviews
Go-Putonghua : an online learning platform for self-learners to learn putonghua
Hyperpersonal effect and spam mail detection
An self-assessment system for facilitating learners' engagement
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Awards
Final Year Project (FYP) Competition (10th)
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Student Paper Contest
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artificial intelligence
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e-learning
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text mining
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web applications
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JSP
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M-learning (mobile learning)
(2)
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MySQL
(2)
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Particle swarm optimization (PSO)
(2)
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intelligent systems
(2)
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mobile applications
(2)
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3D reconstruction and computer vision
(1)
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AMFPHP
(1)
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ActionScript
(1)
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Adaptive particle swarm optimization (APSO)
(1)
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Adobe Flash
(1)
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Backpropagation (BP) with magnified gradient function (MGFProp)
(1)
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Bag of Words (BoW) model
(1)
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Concordion
(1)
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FitNesse (wiki-based test execution engine)
(1)
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Japanese language
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