It looks like you're using Internet Explorer 11 or older. This website works best with modern browsers such as the latest versions of Chrome, Firefox, Safari, and Edge. If you continue with this browser, you may see unexpected results.
奖项
学生作品
所有作品
学院与部门
人文社会科学院
李兆基商业管理学院
教育及语文学院
护理及健康学院
科技学院
李嘉诚专业进修学院
图书馆
学生事务处
作品集
关于
close
×
Search
首页
NOT saoslp
(x)
souvenirs (keepsakes)
(x)
mobile applications
(x)
S&T Best Computing Projects
(x)
2015
(x)
搜索结果
方格显示
清单显示
(25 - 48 of 64)
页面
1
2
3
A chatbot for Chinese medical diagnosis and dietary recommendation according to Traditional Chinese Medicine
A mobile application for assisting the visually impaired in shopping products based on machine learning
EASElective : a chatbot for elective course selection
Enhancing the knowledge of Chinese orthography in junior education
Enhancing visitors’ experience on revitalized historic buildings with augmented reality
Safety awareness and firefighting skills training through virtual reality on mobile phones and computers
A virtual reality application for visual art education
An investigation of performance on two phase local search and multi-objective ant colony optimization
Classification of short answers for semi-automated grading and feedback in online assessment
Treatment of cockroach phobia with graded exposure in augmented reality
VR rehearsal simulator
VR serious game for treatment of trypophobia
Improved adaptive global replacement scheme for MOEA/D-AGR
Man-ager : a device for the well-being of the elderly
Reuse your old smartphone : automatic surveillance camera application iEye
Running treasure hunt game with smartphone and indoor positioning technologies
3D show flat demonstration system of residential properties with Leap Motion
Hello Japanese : an adaptive mobile learning application for beginners to learn fundamental Japanese language
Identification of 3D facial features for prediction of respirator’s fitness
The intelligent work desk system
A bird recognizer based on particle swarm optimization
A consumer level 3D object scanning device using Kinect for web-based C2C business
An augmented reality automatic furniture fitting system
Investigation of PSO for multi-objective optimization
页面
1
2
3
排序
关联
日期
题名
过滤面
存取限制
Public Access
(64)
+
-
作品类型
Final Year Project/Work
(64)
+
-
学院 / 部门
School of Science and Technology (S&T)
(64)
+
-
课程
Bachelor of Computing with Honours in Internet Technology
(31)
+
-
Bachelor of Science with Honours in Computing
(14)
+
-
Bachelor of Science with Honours in Internet Technology
(7)
+
-
Bachelor of Arts with Honours in Computing and Interactive Entertainment
(4)
+
-
Bachelor of Computing with Honours in Computing
(3)
+
-
Bachelor of Science with Honours in Web Technologies
(3)
+
-
Bachelor of Computing with Honours in Internet Technology, Bachelor of Science with Honours in Computer Science
(1)
+
-
Bachelor of Science with Honours in Computer Science
(1)
+
-
展示更多
日期
2022
(4)
+
-
2021
(6)
+
-
2020
(7)
+
-
2019
(7)
+
-
2018
(6)
+
-
2017
(6)
+
-
2016
(4)
+
-
2014
(4)
+
-
2013
(6)
+
-
2012
(3)
+
-
2011
(8)
+
-
2010
(2)
+
-
2009
(1)
+
-
展示更多
资源类型
PDF
(34)
+
-
Mixed
(30)
+
-
语言
English
(64)
+
-
奖项
Final Year Project (FYP) Competition (10th)
(2)
+
-
Final Year Project (FYP) Competition (14th)
(2)
+
-
Final Year Project (FYP) Competition (17th)
(2)
+
-
Student Paper Contest
(2)
+
-
Collegiate Competition of Educational Technology
(1)
+
-
Digitoy Competition : Student Project Competition on Digital Entertainment and Toy Computing
(1)
+
-
Final Year Project (FYP) Competition (13th)
(1)
+
-
Final Year Project (FYP) Competition (16th)
(1)
+
-
Final Year Project (FYP) Competition (18th)
(1)
+
-
Imagine Cup HK
(1)
+
-
Inter-Institutional Student Project Competition
(1)
+
-
International Conference on Open and Innovative Education ICOIE
(1)
+
-
International Symposium on Educational Technology ISET (4th)
(1)
+
-
Pan-Pearl River Delta Region IT project Competition
(1)
+
-
Student Project Competition
(1)
+
-
Young Professionals Exhibition & Competition YPEC
(1)
+
-
展示更多
关键词
artificial intelligence
(8)
+
-
mobile apps
(7)
+
-
virtual reality
(6)
+
-
algorithms
(5)
+
-
Kinect (sensor)
(4)
+
-
Unity (electronic resource)
(4)
+
-
augmented reality applications
(4)
+
-
e-learning
(4)
+
-
mobile games
(4)
+
-
virtual reality applications
(4)
+
-
Magnified gradient function (MGF)
(3)
+
-
Unity (game engine)
(3)
+
-
VR games
(3)
+
-
augmented reality
(3)
+
-
fear
(3)
+
-
human-computer interaction
(3)
+
-
innovative systems
(3)
+
-
intelligent applications
(3)
+
-
neural networks
(3)
+
-
text mining
(3)
+
-
展示更多
Sorry, you need to enable JavaScript to visit this website.