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"School of Science and Technology S&T"
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virtual reality
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A virtual reality application for visual art education
An augmented reality 3D model creator
A consumer level 3D object scanning device using Kinect for web-based C2C business
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Final Year Project/Work
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S&T Best Computing Projects
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School of Science and Technology (S&T)
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Unity (game engine)
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Kinect (sensor)
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OpenSceneGraph
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VR games
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Vuforia
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augmented reality applications
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e-commerce
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innovative systems
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intelligent applications
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mobile applications
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point clouds
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virtual reality applications
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visual arts education
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