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A virtual reality game for exercise with motion capture and body sensors

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Collection
  • S&T Best Computing Projects
Details
Record ID
stcompfyp:86
Title
A virtual reality game for exercise with motion capture and body sensors
Type of Work
Final Year Project/Work
Collection
S&T Best Computing Projects
Contributor
Hui, Hon Kit 許翰傑 (group member)
Leung, Yiu Yeung 梁耀洋 (group member)
Ng, Ka Leung 吳家樑 (group member)
Tang, Jeff (supervisor)
School / Unit
School of Science and Technology (S&T) 
Program
Bachelor of Science with Honours in Web Technologies
Date
2016
Abstract
We aim at developing a sports game that helps people to release stress by doing more exercise. The main objective of the project is to develop a monster combat sports game which can calculate and analyse for the calories burned after users have played the game.
Type of Resource
PDF
Language
English
Physical Description
4 pages.
Awards
Champion, Digitoy Competition : Student Project Competition on Digital Entertainment and Toy Computing, 2016 (The Open University of Hong Kong ; Caritas Institute of Higher Education (CIHE))
Keywords
virtual reality applications; exercise; Unity (game engine); Kinect (sensor); Oculus Rift Development Kit 2; mobile applications
Access Eligibility
Public Access
Permanent Link
https://repository.lib.hkmu.edu.hk/sw/islandora/object/stcompfyp:86
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