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(1 - 13 of 13)
The effectiveness of a 4-week app-based mindfulness intervention (ABMI) for perceived stress reduction among fresh graduates of higher education institutions in Hong Kong : a pretest-posttest with control group design
Nimble Body : a mobile application with wireless sensor for a reliable and fast measurement of range of motion
A food ingredient consultation app
A virtual reality game for exercise with motion capture and body sensors
A book finding app for the library
FluteKit : a mobile learning application for beginners to train rhythmic skills and learn flute fundamentals
Furnish-It-Yourself : a mobile furnishing simulator with augmented reality
Piano assistant for beginner
‘Watch’ out : elderly safety alert system
A mobile application development for recognition of common flowers in Hong Kong
A mobile application for preparing the driving tests in Hong Kong
An augmented reality 3D model creator
An all-in-one mobile learning application assisting nursing students in problems solving
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Digitoy Competition : Student Project Competition on Digital Entertainment and Toy Computing
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National "Challenge Cup" (14th)
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National "Challenge Cup" (15th)
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e-learning
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M-learning (mobile learning)
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OpenCV
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Unity (game engine)
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augmented reality applications
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innovative systems
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smart living
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3D computer graphics
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Android System WebView
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Christofides Algorithm
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Dynamic Time Warping (DTW)
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IKEA Place
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Kinect (sensor)
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MST-based Approximation Algorithm
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Minimum spanning tree (MST)
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Moto 360
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MySQL
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Oculus Rift Development Kit 2
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Range of motion (ROM)
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